Wednesday, March 28, 2012

Simulation Games 3

In this quest I am to play the Risk 2210 A. D. simulation game for 20 minutes and leave a Voice Thread indicating how I can use this simulation in education and compare it to the other simulation game types from the previous two quest.

Transcription of audio recording in Voice Thread:


Turn based Strategy games would be best used to teach social studies, specifically history evolving battles and civilizations conquering each other. These game types can be used for team building strategies as well.
As for how they differ the Sim based games are simulations based on a computer program. The way I see these is the programmer set your objective and you either succeed or fail. In the real time strategy games the player is building resources to earn something, most likely money. As for Turn based I reiterated that they are a conquering game were the player conquers other lands or areas.
As for other turn based strategy games I came across a blog post on make use of dot com titled 5 Popular Free Turn-Based Strategy Games written by Matt Smith and posted March 29, 2011 so here are his picks
So check out that site it looked pretty cool.



National Standard: ISTE NETs Teachers
Grade: Professional
Subject: Technology
Sub-Focus: None
Standard: ISTE 1: Facilitate and Inspire Student Learning and Creativity
Details: Teachers use their knowledge of subject matter, teaching and learning, and technology to facilitate experiences that advance student learning, creativity, and innovation in both face-to-face and virtual environments. Teachers: a. promote, support, and model creative and innovative thinking and inventiveness. b. engage students in exploring real-world issues and solving authentic problems using digital tools and resources. c. promote student reflection using collaborative tools to reveal and clarify students' conceptual understanding and thinking, planning, and creative processes. d. model collaborative knowledge construction by engaging in learning with students, colleagues, and others in face-to-face and virtual environments.

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